Archives For October 2011

Review – Okabu (PS3)

October 21, 2011 — Leave a comment

“Okabu is a colorful and fun puzzle adventure, though it suffers from a few technical issues.”

- Read the rest @ GameSpot

I wrote a blog post/quasi-review of Professor Layton and the Last Specter over at the Dallas Morning News Pop Culture blog. Have a look, won’t you? I’ve covered every Professor Layton game as it’s been released, so I didn’t intend to stop now.

“You should know that we here at GamesRadar are hella street … um … dawg? We played a lot of Jet Set Radio. We watched Exit Through the Gift Shop. But the truth is you don’t need any reverence for hip-hop or graffiti to realize that Sideway: New York is a great 2D platformer that does some fun things with 3D space; it just happens to sport a unique street aesthetic that helps make it stand out.”

Read the rest @ GamesRadar.

“Worms: Ultimate Mayhem delivers a high quantity of underwhelming content that does nothing to improve the 3D Worms experience.”

Read the full review @ GameSpot.

If you don’t go into Eufloria expecting a deep or complex RTS, you will have a good time with it, provided you can look past some spikes in difficulty.

Read the rest of the review @ GameSpot.

 

Review – Mercury Hg

October 4, 2011 — Leave a comment

Mercury is about more than just hastily tilting a platform to make your blob flow from point A to point B; it forces you to think about the traps in your path and how the physics of your mercury blob can help (or hinder) your progress. This is no different for Mercury Hg, which brings a host of new levels to modern HD consoles, though it has lost some of the challenge and longevity in the transition.

Read the full review at GameSpot.