Archives For April 2008

Originally published in The Daily Toreador.

Comic book crossovers are a weird – but often cool – tactic used by companies to both please fans and to attract new audiences to a property.

Most of the times, crossovers occur within universes owned by one company. For instance, DC Comics’ “Justice League” brings together DC icons like Batman, Superman, and Wonder Woman all into one place. Marvel Comics’ recent “Civil War” series did the same thing for beloved greats like Spider-Man and Captain America.

But sometimes two or more companies decide that they want to form an unholy alliance and bring some of their universes together. While usually very surprising, these can sometimes be very cool, such as in the first ever intercompany crossover, “Superman vs. The Amazing Spider-Man.”

But other times, the crossover is just plain weird. Batman has fought the Predator and met Tarzan. G.I. Joe has fought the Transformers. Superman has met The Terminator. Archie has met The Punisher… Yes, you read that last one right.

Crossovers aren’t exactly new to video games either. Nintendo’s “Super Smash Bros.” series is a popular example of this, with the most recent entry not only including various Nintendo characters, but also bringing in characters from other companies as well. Square-Enix has also partnered with Disney to create the “Kingdom Hearts” games, which merge beloved Disney worlds with characters from the “Final Fantasy” universe.

So when you look at all of that, maybe it’s not so weird that this week, Midway announced that the next game in their popular, ultra-violent fighting game series “Mortal Kombat” would be “Mortal Kombat vs. DC Universe”.

Or maybe it’s just absolutely insane.

It’s wasn’t bad enough that “Star Wars’” Darth Vadar and Yoda would be characters in the next “Soul Calibur” fighting game, I guess. But then, maybe Batman beating up Sub-Zero is more realistic than a steel blade being able to block a lightsaber… Maybe.

This sort of thing isn’t exactly unprecedented. Capcom, makers of the “Street Fighter” games, made a similar deal with Marvel years back to develop the “Marvel vs. Capcom” series, which was actually quite good.

But there are a lot of things that need to be worked out before the idea of a “Mortal Kombat” and DC crossover even starts to make sense. How did these two worlds merge? Why can’t Superman just destroy everybody in his path, as they probably don’t have Kryptonite handy? If Wonder Woman’s ship is invisible, how can she find it?

Maybe they don’t need to worry about that last one. But if they could answer that age-old question, they’d have a hit on their hands. As for the others, “Mortal Kombat” creator Ed Boon assures us that things will make sense when we play the single-player story mode.

Apparently there’s magic involved.

Despite bearing the “Mortal Kombat” name – a name associate with buckets of blood and gory “fatality” finishing moves – the team at Midway is looking to make this a “Teen” rated game. The game will supposedly still maintain the “Mortal Kombat” brutality and intensity of the fights, but you won’t see Batman rip off Scorpion’s head. There will apparently still be finishing moves, but the likes of them haven’t been specified.

The fighting engine is also being revamped, allowing for standard fighting and fighting styles, but also adding things like Klose Kombat, where the camera pulls in close and changes things up, and Freefall Kombat, where you can grapple with your opponent even when in midair after falling off a building.

It’s hard to say this early on whether or not “Mortal Kombat vs. DC Universe” will be a success or a failure. Maybe it will be another great character crossover? Maybe it will just be a very solid fighting game? Maybe the storyline will actually make some degree of sense?

Regardless, I just kind of hope that Aquaman is in the game, so I can punch him in the face.

Originally published in The Daily Toreador.

As I write this, the Dallas Stars are up two games to one against the Anaheim Ducks in the 2008 Stanley Cup playoffs.

They have had their ups and downs this season, but for the most part they have looked like potential champions. They certainly showed that in the first two games of this playoff series, handily beating the Ducks – the defending champions from last year – on their home ice.

I’m not usually much for sports. Unless it’s playoff time, I can usually take them or leave them. But something about hockey absolutely enraptures me. Yet, it seems like most of Texas – if not most of the United States – still doesn’t care much about the sport.

Of course, fans of hockey seem to make up for it with sheer passion for the game. My dad I go to a lot of the Stars games at the American Airlines Center when I’m back home in Dallas, and there’s always a ton of energy in the arena, whether there’s a sell-out crowd or not.

Yet the amount of hockey fans still feels lacking at times. During football season, I couldn’t go anywhere in my dorm while a game was on without hearing at least two TVs playing the broadcast. But when I was watching Game 3 against the Ducks the other night, a friend of mine entered my room and said, “Oh. There’s a game on tonight?”

The night after Game 1, when Stars goalie Marty Turco shut out the Ducks and led us to a 4-0 victory, I decided to poke around the Anaheim Ducks message boards so I could have the pleasure of seeing them scream – or at least type in big, bold letters – their disappointment. While there, I saw a post from a Ducks fan who currently resides in Dallas, who said to the many Californians something like, “These rednecks here don’t care about hockey. I wore my Ducks jersey out everywhere today and no one even noticed.”

And I have to wonder exactly why this is. I know that baseball is supposedly “America’s pastime” and that we basically live in football country, but I’m honestly surprised that more people don’t appreciate the speed, the skill, and the toughness of a good hockey match.

Sure, it’s easy to call hockey a “Canadian” sport, but some of the best teams in the league these days are definitely American. Pittsburgh, Detroit, Anaheim, Dallas, San Jose… Only three of the teams in the NHL playoffs right now are Canadian, and one of them just got eliminated.

So if this Stars team advances in the playoffs this year – and things certainly look good – then I would absolutely love to start seeing more team spirit around the area. I see Mavericks stuff everywhere, and sure, that’s absolutely awesome, but we can support two teams at once.

And why stop at the national level? I can certainly see why Texas Tech football and basketball games are so popular, and while I’m not always the biggest fan of those sports myself, I certainly caught the Red Raider fever as soon as I arrived on campus. But why haven’t I seen as much of that fever for the hockey team? Granted, this is my freshman year, so perhaps I’ve missed something, but while I heard a lot of, “Hey, Britton, are you going to the football game?” I can’t recall hearing, “Are you going to the hockey game?” And that saddens me.

So as the NHL playoffs continue, I suggest you non-fans watch a game or two. You might enjoy it. And when you do, we can watch the Stars bring home the Stanley Cup together.

Originally published in The Daily Toreador.

“Final Fantasy VII” obviously wasn’t the first “Final Fantasy” game, and to many people it’s not even the best game in the series, but it’s easily the most popular.

So for years, fans of the game have demanded more and more content. The most popular request is a complete remake of the PlayStation original, made all shiny and new for the PlayStation 3. While that wish hasn’t been granted (at least not yet), Square-Enix has revisited the world of “FF7” in just about every other way possible. There’s been an action game spin-off for the PlayStation 2, a cell phone RPG (currently only available in Japan), a feature-length, CGI movie sequel, and now “Crisis Core: Final Fantasy VII” on the PlayStation Portable.

“Crisis Core” is an RPG prequel that takes player back to where the story of “FF7” really began: seven years before the original game takes place. In the game, you play as Zack, a member of SOLDIER and key element to one of “FF7”’s most bizarre and mind-bending plot twists. If you’re familiar with the original you will recognize a ton of familiar locations and faces, such as Cloud, Aerith, Sephiroth, and Tifa. Some of it is enough to make diehard fans go crazy.

But even if you aren’t familiar with the original “FF7”, or even the “Final Fantasy” series in general, you may find a lot to like in this title. The story alone might keep your interest for the entire length of the game, which clocks in at anywhere from 15 to 30 hours. The plot takes a lot of twists and turns, and is generally well-written throughout. A large amount of voice acting and high-quality cutscenes help move the story along, and the characters are easy to care about.  Throw in some quality music and you have an adventure that’s not only epic, but also quite emotional in spots.

The gameplay is something of a departure from the “Final Fantasy” standard, opting for a much more action-oriented experience than the typical turn-based battles of other games (though battles still take place through random encounters). This change is actually a great fit for the game for many reasons, one being that Zack is the only character you ever control, opposed to having a larger party of cast members. The combat is fast paced and fun, and overall is an enjoyable experience. The only downside is that it makes for a rather easy game until at least halfway through, which could disappoint some of the more hardcore players.

But the much weirder and more controversial change to the gameplay is the “Digital Mind Wave”, or “DMV”. The DMV is basically a slot machine on the top left corner of your screen that is always moving so long as you’re defeating enemies. The DMV, which seems to be nearly entirely random in how it affects you, is the key element to powerful limit break attacks, certain combat bonuses, and the leveling up of not only your skills, but Zack himself. My personal feelings on the DMV are somewhat mixed. Sometimes I like it, sometimes I don’t. While you seem to level up at about the same rate that you would with a traditional system, it is sometimes frustrating that you have absolutely no control over these aspects of your character. Leaving these things to chance seems like a bizarre move on Square-Enix’s part.

All in all, “Crisis Core: Final Fantasy VII” is a fantastic game that should please not only fans of the original, but also fans of RPGs, or even stories in general. It’s not only one of the best “PSP” games to date, it’s also one of the best original RPGs to ever come to a handheld system.